FOTE 2008: 1st Session Google and Second Life
Here at FOTE (Future OF Technology in Education) 2008, Welcome from Tim Bush (organised the event) and David Rippon the Director of ULCC.
Sam Peters from Google
What’s driving cloud computing:
- Falling cost of storage
- Ubiquitous Computing
- Democratisation of production
“We’re all part of the revolution”
Sam described how the previous technology paradigm was focused on products that did only one thing - this led into a description of google apps for education. She suggested that cloud computing provides leverage with existing infrastructure. She also suggests that the Cloud computing model allows us to break out of existing software cycles.
The challenge of moving to the cloud, Sam suggested how her grandparents kept their money under the mattress, whereas she uses a bank - this led to considerable mirth. Gartner suggested that in 2010 10% of all businesses will have their apps in the cloud. And that currently 70% of businesses are looking at the cloud.
Last Thoughts on a Cloudy future:
- Companies must focus on core business
- Employees need better tools
- The move to the cloud is imminent…
- …many are there already
Pauline Randal on Second Life
Pauline started by posing the question “Why am I in there?” followed by what are “we trying to achieve?”
Students will not be entranced by watching powerpoint slides whilst in Second Life
The killer question - is there a better tool? Pauline’s talk appears to be asking us to focus on user needs.
Her project is focused on bring mature buisiness students together to familarise?
How to engage students:
- clear purpose to being there
- make it interesting and challenging
- have definite outcomes
Not that impressed with her case studies - but good on the user stuff.
Final thoughts:
- students need a proper induction, base it on your experience - how long did it take you to become familiar?
- Don’t make the activities too simple (average age of an SL user is 35 - are we sure?)
- Ask students for help
Hand’s up who’s using Second Life to teach?
QR Codes in education: watch this space
A QR (quick response) code is a two dimensional bar code that can be read on a mobile device, such as a camera phone. Once the device decodes the information then it will enable an action to be undertaken. For instance, this might be accessing a web page, displaying text information or subscribing to an RSS feed. For the learner this offers significant potential as it connects the physical and electronic worlds.
There are several free generators on the web, I use Kaywa. And there are also several free readers available for a variety of mobile phones, currently I’m using i-nigma. Andy Ramsden (University of Bath) is currently undertaking a small piece of work for the JISC Users and Innovation programme to develop a ‘beginners guide’ to using QR codes in education. So watch this space, and we’ll post information when it’s available. If you are already using QR codes in education please post information in the comments box and we’ll try include your details in the guide.
In the meantime, there is a prize of a box of chocolates for the first (UK based) person to contact me and tell me what the QR code is below.
Managing the Crowd
“Imagine an organisation where users are free to describe the content they create as they see fit. Where they help decide the retention and disposal of every record that they create or use, based on how useful and valuable they deem it to be. Where, based on a combination of their thoughts and actions, they are responsible for determining who can use the information they create and who cannot.”
Steve Bailey, a former colleague, opens his new book, “Managing the Crowd, rethinking records management for the web 2.0 world”, with the above scenario, which for many records managers, is a recipe for chaos.
The book covers a wide range of topics such as web 2.0 trends, the nature of change in IT systems, and approaches to the appraisal, retention and destruction of records. Helping records management professionals come to terms with a web 2.0 reality that many would not have wished for. Perhaps what is most useful in this volume is Steve’s 10 defining principles for Record Management 2.0 (even if I don’t like the 2.0 title). I won’t put everything down, but Steve identifies that RM 2.0 must be:
- Scaleable
- Comprehensive
- Independent of hardware, software and physical location
- Extensible
- Potentially applicable to all recorded information
- Proportionate, flexible and capable of varying levels of detail and quality
- Benefits led
- Marketable
- Self critical
- Acceptable to, and driven by the RM community
This approach seems highly pragmatic and achievable, and I recommend reading the book for further information. It’s available from Facet Publishing and Steve’s blog is also a worthwhile read.
Reflecting on JIF08
This is a bit of an indulgence posting on my part, a few short reflections on the JISC Innovation Forum 2008. The sessions that I attended were excellent, and the diversity on show really made me think hard about what we do as the larger JISC Innovation Group. The really nice thing for me as a Programme Manager was meeting staff from the Users and Innovation projects and eliciting on the spot feedback from them. My favourite was:
“Lawrie, you should get the JISC to do this every six months or so and make it compulsory for all project staff”
My response then, as now, was thanks for the idea, we appreciate your feedback, but are you deliberately trying give us a nervous breakdown. I also hope that the person fills in the feedback form, because if they enjoyed it that much we need to know so we can plan and improve for the next time.
One of the most interesting themes that I picked up from the people I spoke to was the amount of sharing of information going on outside of sessions, and how they intended to take things forward once they left the event. Thinking this through I realised that even though we provide an online forum allowing collaboration in a virtual space, it is difficult to replace the kind of discussion that was occurring in face to face – obvious to some, but important to note. The impact of this on some projects is that they default to a silo position, even though we try and avoid that. This event, with its “wide open spaces” and active encouragement to talk, allows some synthesis from those silos that I hope my U&I projects will carry forward.
Finally, being male and over 35, I love gadgets – so my new gadget was the Flip Video camera. Almost instant boot up and 60 minutes of video – I ran it for the two days capturing 49 videos and never ran out of power. Some of the reflections available include Simon, Mark, Robert and also we have Sarah and Bob talking about their projects.
Edupunk?
There’s a nice debate going on out there, this posting is just my own perspective and a signpost, if you want to engage more fully take a wander over to the funnymonkey posting and follow the trail.
“Punk-related ideologies are mostly concerned with individual freedom.”
Looking at the wikipedia entry for punk it identifies a plethora of social, political, fashion, music and philosophical standpoints all under the term punk. The views ascribed are not only diverse but in some cases diametrically opposed.
“Punk-related ideologies are mostly concerned with individual freedom.”
And so it is with great unease that I find that my educational technology inbox is filling up this month with a new phrase ‘Edupunk’, even the Guardian is on the bandwagon. I started to write this post because I was disturbed to find another fashion term on horizon that described what so many of our practitioners are doing, edupunk is another label, it comes hot on the heals of the 2.0 movement - you know, learning 2.0, learner 2.0, student 2.0 - and I’m as guilty as the next person for doing it. Here’s the irony, edupunk isn’t edupunk once it’s edupunk. The wikipedia entry as of today reads:
Edupunk is an ideology referring to teaching and learning practices that result from a do it yourself (DIY) attitude. Many instructional applications can be described as DIY education or Edupunk. It describes inventive teaching and inventive learning.
There it is, some ‘edupunk’ as defined it as inventive teaching and inventive learning. Here’s the thing – that’s been happening since the concept of teaching and learning. So that surely can’t be the defining thing? So do we mean, as some commentators have suggested, that edupunk is associated with the 2.0 movement. Web 2.0 tools in education are allowing individuals to make small changes in their practice - the ability to ‘do different’. That might work.
Back in the mid 90’s I worked with an edupunk, he built stuff himself out of toolbook and used these small homemade programs in his teaching, he retired before we had web 2.0, but if he was around now he’d love it. I suggested that John was an edupunk, but I was corrected apparently he was a protoeducpunk. Is the creation of labels and the advent of a ‘new cool’ really what we want to be the defining characteristics of innovation in eduction. I’ve ranted about language before, arguing that these terms form exclusive cliques, and here I think we go again. I actually believe by inventing the term the originator thought they would do some good and that it was inclusive, however the debate started almost as soon as it was posted. I think the best thing I’ve read on this issue is from Bill Fitzgerald over at Funnymonkey:
I am not an edupunk, I work in education and try an make a difference through the use of technology in practice.
Solstice 2008 and Exit Strategies for VLEs
Today I’m at the Solstice conference, this is now an annual e-learning conference, but creating a lot deeper thinking spaces for people to engage in discourse. The event is usually preceded by a research panel session and this helps to frame the discussions in the main conference.
There were a lot of great sessions today and the keynotes were excellent. One of the presentations that got me thinking (and most did) was by Peter Reed and Richard Hall “Pathfinding: the impact of collaborative approaches in embedding elearning.” They discussed in detail the work they had done with web 2.0 tools. They used a lot of phrases and words that were user focused:
“Devolvement of responsibility for the technology”
“Trust”
“Ownership of web 2.0″
The way in which web2.0 was being deployed was extremely strategic and at the same time tailored to individual practice. Many of the learning activities that were discussed were independent of the institutional VLE.
I asked the question:
Is this an exit strategy for your VLE?
Richard responded that it wasn’t the intention and that if anything the approach is more about spreading risk. This lead into a discussion about the role of the VLE in this instance, and the fact that should any of the web 2.0 tools cease to be or there is a loss of service, then the VLE was there in the background. But what if the risk were reversed? What if the VLE was taken away from the institution?
Richard replied that he had confidence that e-learning would continue, using the tools and approaches they had deployed. Thoughts…
This was a good conference for this type of discussion and I’m sure that lots of people had similar experiences. However, if this event should be on your calendar for next year, and you’re a vegetarian, bring your own Sandwiches
Research 2.0? Risks and Rewards of Using Emergent Technologies
This blog post supports a presentation at the UKGrad Yorkshire & North East Hub, E-Researcher Development Meeting, an e-learning day for trainers and developers.
The presentation will open with a brief introduction to the JISC Users and Innovation Programme and discuss the importance of eliciting user needs. This section uses an image from a Flickr user (pauliepaul).
The presentation then moves on to discuss the growth in 2.0 tools, not only in terms of the number of web 2.0 start-up companies, but also in terms of the number of areas that are using the ‘2.0’ suffix as a way of demonstrating that we are now doing something different. To illustrate the number of web 2.0 tools that are available the montages created by Stabilo Boss are used.
However, whilst some of the characteristics of web 2.0 as defined by people such as O’Reilly are discussed, for the purposes of the presentation the presentation centres on the existing web 2.0 tools that may be of use to delegates and their communities. This user centric approach is first illustrated by discussing ‘Ross’, one of the students who has worked with the programme and presented at JISC events. Are there a set of activities that Ross would need to do as a researcher that can be achieved with either greater ease, or more efficiently? These should be two primary drivers. However, there is a third – security.
So, having identified that there are things we want to do more efficiently or easier, what sort of activities might they be?
- Publishing and Disseminating
- Networking and Communities
- Collaboration
- Sharing stories (privately and publicly)
Having identified tools the idea of digital footprints will be covered and the implications that may have. The feedback from why PhD students think that online profiles are important:
- Collaboration: finding colleagues and peers to work with
- Advertising or Promoting ‘you’: a way of showing what you can do
- Dissemination: either of information or ‘products’, where products could be ‘papers’ or ‘software’
- Networking / Community Building: all online communities require you to have an online ‘persona’
- Contact: a way of people finding you, perhaps after seeing a presentation or reading a paper – often they will ‘Google you’
- Saving time, having an online presence is something you can send people to if they want to know more about your work etc, rather than you writing individual emails
- The Web is an established medium: “if you’re not on the web, you don’t exist”
Rather than cover many of the issues that were to be covered in the parallel sessions, this session looked at some of the issues around blogging as an example of some the things some research students are engaging with, including:
- as a way of building a literature review
- to share ideas with an overseas supervisor
- to practice English
- to get interact with the ‘subjects’
- to self promote
Finally, the session looked at some of the issues around security and some of the negative impacts that may occur of using the technologies.
The slides for this session are below
Managing Online Identity
This is a topic that is gaining a lot of coverage, and is extremely important in an academic setting. I’ll be facilitating a workshop next week at the Next Generation Environments event at Aston University with James Farnhill and trying to elicit some issues from both teaching and research practitioners.
We’ll be running a couple of exercises during the session, asking delegates to look at their online identity and asking them to reconcile their ‘results’ with their actual identity.
If you’d had any experience with identity issues then post a comment and I’ll use the example in the session, if you’re interested in listening in on the day, let me know and I’ll see what I can do.
The slides will be posted on this blog after the session along with feedback from the delegates and pointers to further resources and ongoing work.
Immersion or Augmentation: A culture or just another tool?
As well as developing technology and processes many of the Users and Innovation projects are also engaged in much wider debates, pushing our understanding of the role of technology in the wider education sector.
The Habitat project is currently exploring the role of virtual worlds such as Second Life, which may on one hand be described as ‘immersive’ but in some pedagogical circles may be described as ‘augmentative’ The immersion verses augmentation debate may become more important as the sector looks at integrating these technologies into educational and research practice.
The immersion ‘camp’ tends to describe virtual worlds as a culture or society in which we play a role and/or become a member while the augmentationist ‘camp’ describes them as simply an addition to the range of tools we already use to communicate. Whilst for people not in either camp the debate looks reasonably esoteric, the debate is actually quite divisive and feeds the desire of those involved to be in a particular ‘camp’. In this way it is similar to the classic mac vs PC discussion we all like to partake of occasionally. Nevertheless the immersion vs augmentation concept could act as a useful yardstick for the projects such as the Habitat project which is piloting the
educational use of virtual worlds with art & design students and philosophy students.
When the project is developing its pilots, for example, for their philosophy students, the students may simply want to have a discussion at a distance so the only valid reason to use something like Second Life is if it brings a sense of presence beyond that of a straight text chat. In this sense the measure for the success of the pilot is focused on immersion. In contrast to this the art & design students will be in the same room whilst building aesthetic artefacts in world. This is a direct extension of their real life practice in the studio and could be said to fall into the augmentation category. Clearly the division between these principles and between the pilots is not black and white. Each aspect of the pilots contains elements of both immersion and augmentation. The Habitat team’s role is to delicately use the distinction to guide the pedagogical design of the pilots and to evaluate the success of their activities.
To keep an eye on the debate, and to contribute, monitor the Project Blog. Alternatively, if you are attending the Next Generation Environments conference (further information from Lawrie Phipps) there will be a chance to engage the Habitat team in the debate on day one of the event.
Guardian Article
There’s a great article in today’s Guardian “Tracking technology in the corridors of learning“, it reports on the use of RFID (Radio Frequency Identification) antennas and tags at the University of Washington’s computer science department. Rather than the Orwellian overtones you might expect, where the ‘evil overseers’ monitor our every move, the system is open to all and everyone can see where you are. It also uses Google Calendar and a Twitter Gadget to update information.

